| Achievements:
Napalm in the Morning Reward: 3 Points Objective: Defeat an enemy unit.
Buy the Ticket, Take the Ride Reward: 3 Points Objective: Make contact with another civilization.
Scientia Potentia Est Reward: 3 Points Objective: Complete development of any technology.
Home is Where One Starts From Reward: 3 Points Objective: Construct a special building.
The Fruit of Labor Reward: 5 Points Objective: Build a second city in a game.
Before all Else, Be Armed Reward: 5 Points Objective: Earn a special unit ability in combat.
Once More Unto the Breach Reward: 5 Points Objective: Combine three identical units into an army.
80% of Success is Showing Up Reward: 5 Points Objective: Accumulate culture to unlock a great person.
Good Afternoon, Doctor Jones. Reward: 9 Points Objective: Discover an ancient artifact.
Culture is Worth a Little Risk Reward: 9 Points Objective: Build a Wonder of the World.
Veni Vidi Vici Reward: 15 Points Objective: Win as a Roman civilization.
I Will Not Be Triumphed Over Reward: 15 Points Objective: Win as an Egyptian civilization.
A Short Life of Glory Reward: 15 Points Objective: Win as a Greek civilization.
Fair and Softly Goes Far Reward: 15 Points Objective: Win as a Spanish civilization.
Blood and Iron Reward: 15 Points Objective: Win as a German civilization.
A Great Wind is Blowing Reward: 15 Points Objective: Win as a Russian civilization.
Let a Hundred Flowers Bloom Reward: 15 Points Objective: Win as a Chinese civilization.
We the People Reward: 15 Points Objective: Win as an American civilization.
Victory Over Lesser Men Reward: 15 Points Objective: Win as a Japanese civilization.
Imagination Rules the World Reward: 15 Points Objective: Win as a French civilization.
An Indomitable Will Reward: 15 Points Objective: Win as an Indian civilization.
A Knight Without Fear or Blame Reward: 15 Points Objective: Win as an Arab civilization.
Flower and Song Reward: 15 Points Objective: Win as an Aztec civilization.
This World is a Harsh Place Reward: 15 Points Objective: Win as an African civilization.
All Others Must Fail Reward: 15 Points Objective: Win as a Mongolian civilization.
One Mistress and No Master Reward: 15 Points Objective: Win as an English civilization.
Have Fun Storming the Castle Reward: 20 Points Objective: Win a Domination Victory.
Ideas Control the World Reward: 20 Points Objective: Win a Technology Victory.
A Revelation of Man Reward: 20 Points Objective: Win a Cultural Victory.
A Penny Saved is a Penny Earned Reward: 20 Points Objective: Win an Economic Victory.
Destroyer of Worlds Reward: 30 Points Objective: Win all types of victories (Domination, Technology, Cultural, and Economic).
Difficulties Mastered Reward: 30 Points Objective: Win a victory with each civilization.
Vi Victa Vis Reward: 30 Points Objective: Win a Domination Victory on at least King difficulty.
640K Ought to be Enough Reward: 30 Points Objective: Win a Technology Victory on at least King difficulty.
Embiggens the Smallest Man Reward: 30 Points Objective: Win a Cultural Victory on at least King difficulty.
The Guy Who Signs the Checks Reward: 30 Points Objective: Win an Economic Victory on at least King difficulty.
Here’s Looking at You, Kid Reward: 45 Points Objective: Unlock all Great Persons.
Such Joy Ambition Finds Reward: 45 Points Objective: Win a Domination victory on Deity difficulty.
Indistinguishable From Magic Reward: 45 Points Objective: Win a Technology victory on Deity difficulty.
Citizen of the World Reward: 45 Points Objective: Win a Cultural victory on Deity difficulty.
Playing the Game Reward: 45 Points Objective: Win an Economic victory on Deity difficulty.
That We May Live in Peace Reward: 25 Points Objective: Win the game by year 1000 AD on King difficulty or higher.
Absolute Power is Kind of Neat Reward: 25 Points Objective: Win without changing governments on King difficulty or higher.
The Will to Win is Everything Reward: 25 Points Objective: Win 20 battles with one unit.
Power Never Takes a Back Step Reward: 25 Points Objective: Win with only one city on at least King difficulty.
What is the City But the People? Reward: 25 Points Objective: Grow a city to size 20.
Organized Knowledge Reward: 25 Points Objective: Develop a city to produce 200 science per turn.
The Root of All Evil Reward: 25 Points Objective: Develop a city to produce 200 gold per turn.
Curse of the Drinking Class Reward: 25 Points Objective: Develop a city to produce 200 resources per turn.
The Universal Brotherhood of Man Reward: 25 Points Objective: Develop a city to produce 200 culture per turn. |